Second Generation Vive Headset 2018 will integrate wireless capabilities
Recently, Valve hinted that the second-generation Vive Headset, wireless will become an add-on component in 2017, and then it will become an integrated function in 2018. Valve's boss Gabe Newell is very optimistic about the future of VR. They are developing three VR content. It should be pointed out that G fat indicates that these three contents are not VR games or VR experiences, but “complete†VR games. But the future of VR hardware will go from here? According to Gamasutra, Newell said he believes that the PC-driven "room-scale" virtual reality will develop into a "room-scale" virtual reality in the near future. Valve's laser-based Lighthouse tracking system is a scalable solution. Valve hardware designer Alan Yates once pointed out: "In principle, you can cascade trace amounts. There is no limit like cell towers." But to achieve this, You need a wireless VR system to take advantage of multi-room space. For this issue, Newell said that this is actually a "problem to be resolved." Newell's "problem that has been resolved" may refer to KwikVR or TPCAST. These two lightweight devices effectively allow you to cut cables in VR through wireless compression and transmission systems. In addition, progress being made by Valve's investment in wireless VR company Nitero may also be a clue. This also implies that Valve might launch the second generation consumer HTC Vive headline with HTC in 2018. If a traditional software company claims that the PC VR headset will contain wireless transmitters by 2018, it may not be convincing, but Valve has been developing VR hardware and producing room-scale heads-up prototypes since 2012. Valve said in 2014 that they were working with Oculus to "promote the development of PC VR." During the same year, Facebook acquired Oculus for $2 billion, and Oculus also introduced talents like Michael Aberas and Atman Binstock from Valve, both of whom were Valve virtual reality hardware. One of the development team members. Then Valve introduced the first HTC Vive that supports SteamVR. Valve announced other VR hardware projects last year on Steam Dev Days. They will dig deeper into the controller's potential, giving users a “hand-on presence†and a second-generation Lighthouse system. At present, we do not know what exactly Valve said about the PC VR wireless system, but we welcome any technical progress in this area. Afterwards, we will continue to follow up on issues related to the HTC Vive2 generation. It is believed that wireless technology will replace cable in VR hardware. Shenzhen ChengRong Technology Co.,Ltd. , https://www.laptopstandsupplier.com