New artifact ZED Mini depth camera can turn Rift/Vive into AR head

Thanks to a development platform such as Apple's ARKit and hardware like Microsoft's HoloLens, AR's pace of development is accelerating and there is no sign of slowing down. But for truly high-quality augmented reality experiences, the current options for consumers, even developers, are very expensive and rare. Although price-appropriate AR headlines have not yet taken time to meet with the mass market, the development community has emerged a series of innovative solutions that will continue to maintain our interest during this period of vacancy.

One of the exciting programs is Stereolabs' ZED Mini depth camera. The Mini is a compact version of the ZED Long-Distance Camera, which can be mounted to the front of the Oculus Rift or HTC Vive, and captures real-world images with two “eyes”. The device can map the captured data in real time to track the position of the object in 3D space.

The system can ultimately provide 720p resolution, 60fps performance, 3A graphics, and an augmented reality experience with a field of view of over 100 degrees. The most interesting thing is that Stereolabs has built-in location tracking. Without Vive's SteamVR positioner or Rift's base station, the system can provide accurate mapping up to 15 meters.

In addition to ZED Mini, vendors will also launch a new ZED SDK (currently used by 30,000 creators). The new SDK will include plug-ins for the Unity and Unreal engines, making it easier to add interactive virtual objects and effects. In addition, the SDK will also integrate Vive controllers, Oculus Touch, PS Move and other controller functions. Manufacturers will provide users with a series of sample applications to help you get creative inspiration from interactive planetariums, virtual scalable large-screen TVs, and mini-games.

The ZED Mini will be available on December 18 and will sell for $499. You can get a new version of the ZED SDK on the same day. Users who are interested in pre-ordering please visit Stereolabs website.

Portable Teaching Projector

Teaching and training meetings, classroom teaching; traditional projectors are not easy to carry. In school classrooms, due to the naughty students, projectors are not safe in the classroom and are easily damaged by students. The portability of micro projectors makes up for the teaching vacancies. In the future, teachers will give lectures. You only need to store the data in the projector to show it to students for teaching, saving the trouble of textbooks and handwriting with pens and chalks.

portable projector for teaching,portable projector education,portable classroom projector,projector for teachers

Shenzhen Happybate Trading Co.,LTD , https://www.happybateprojector.com